🎮 1×2 Gaming

Facts about the game provider
The casino number refers to the reviews on this website.
| Selskap | 1X2gaming, a studio in 1X2 Network (Football 1X2 Ltd) |
|---|---|
| Nettsted | www.1x2network.com |
| Year of launch | 2002 (studioet) |
| Hovedkontor | Brighton, United Kingdom (Group) |
| Antall spilleautomater | 75 entries in the studio catalogue, divided by several game types |
| Plattformer | Online games distributed through 1X2 Network |
| E-post | [email protected] |
| Telefon | Not listed on the public contact pages of the group |
| Casinos in our reviews | 30 |
Casinos with games from 1×2 Gaming
In these casino reviews, the supplier is mentioned in the game selection. Check the operator's game catalog for today's availability.
1X2gaming started with virtual football
A virtual football game is a more precise entry to the story of 1X2gaming than a slot machine. It is the original studio in 1X2 Network, and the group dates the start of 2002. Virtual Soccer and Virtual Football Pro are still in the official catalog. Next to them you will find arcade games, table games and automatics. It is this mix that makes the name a bit difficult to place if you have just seen it in the supplier filter to a web casino.
1X2 Network sets Brighton as its headquarters. In the legal information on the site, Football 1X2 Ltd has registered address in Essex. The addresses answer each question. Brighton is the place the group refers to as the main office, while the registered address identifies the British legal entity. The studio brand is on the games. It is therefore possible to find three different names in documentation that in practice points to the same part of the business.
On the company’s website, 1X2gaming, Iron Dog Studio, Prospect Gaming and AD LUNAM are presented as their own studios or brands. When an operator uses 1X2 Network as a collector category, games from several of them can appear together. Would you like to know who has developed a specific title, look for the studio field on the individual product page. It is more precise than joining the origin of a filter label or a group logo.
Two ways to build virtual football
Virtual Soccer is a simulated football series where the term list is part of the product. 1X2 Network describes an entire season that can be discontinued in about an hour. This means that the time scale comes from the game, even when the name and league information are recognizable. Such a configuration fits a playing surface where the user sees multiple games and results after each other. It also provides a reason to read what a market actually applies before comparing it to ordinary sports betting.
Virtual Football Pro is presented with a wider range of leagues. On the product page, the company gives 162 leagues in 146 countries. The number shows the extent of the supplier describes the product. It does not tell which leagues a particular operator shows, or which countries have access to the release. It is useful because a large number of available league setups can be confused with geographical distribution if the information is released without context.
Virtual Champions is a third product name such as 1X2 Network links to 1X2gaming. The company has its own side for it and does not carry any RTP value in the public fact field. An empty field in one product description cannot be filled with the number from another football title. If an operator shows several games in the same category, the public product page can help you identify them. The specific rules belong to each title.
A simulated game can use team and league data that the reader knows from reality. Nevertheless, rules for a virtual product should be read as rules for the game in question. A name of a team tells little about how a game is set up when a result is recorded, or what happens if a market is interrupted. Look for the description of the simulated event and the times of the interface, especially if several games are on the same page.
Plinko GO shows another part of the directory
Plinko GO stands at 1X2gaming in the group's catalog and is described as an arcade game. It is a different type of interface than an automatic wheel or a list of simulated matches. On the product page, the supplier sets three RTP variants, 96, 94 and 92 percent. This is a concrete example of why a one-number per game overview can be misleading. A reader must know which configuration the operator shows before the theoretical refund can be described precisely.
The catalog also has an entry for Plinko GO (Braded). It shows that the supplier leads a separate version that can be linked to an operator's profile. Thus, colors and names in a lobby can differ from what you see on the supplier's general product page. The most stable stop is the information in the game help. There you can compare the name, version and the rules for how a result is calculated.
In an arcade game, the current round is often presented with one clear animation. It can be easy to follow, but only tells a part of the story. To understand how the outcome is counted, it is better to keep the animation with the table for the prizes and any choice in the interface. If you have just seen a screenshot of Plinko GO, it is difficult to determine which RTP variant it shows. The product sheet tells what values exist, while the relevant edition gives the relevant value.
What a product form indicates
The Plinko GO product page also provides a maximum multiplier of 420x. It tells you how large a outcome can be in the configuration that is in the document. To know what it means for a round, you need to see what the number is multiplied by. The maximum value also says how often it can occur. The payout distribution must be read in conjunction with the other game rules.
Note also the difference between a sheet of technical product data and a display from the operator. The sheet can collect several variants in the same field, while the interface only shows the settings that apply locally. A description of the Plinko GO will be retested if it names the source, specifying which of the three percentage rates used, and clearly states if the rate in question is not stated.
Two automatics in the studio catalog
Van Helsing’s Book Of The Undead is listed as an automatic with five reels. The product blade specifies high volatility and one published RTP value of 96 percent. It is details of the version the supplier describes. The book motif says more about the theme than about the terms of a bonus round. If you want to understand what a symbol does, read the combinations it is included in and whether the role is the same in the basic game and in any function.
Blood Rage is also in the official studio catalog. The company describes it with progression and special symbols and specifies RTP variants of 95 and 88 percent. Here, the difference between an overview of the product and an information about the specific installation is clearly explained. It is possible to describe which values the company publishes for the title. To specify which of them an operator uses, you need to be able to see the current version.
If you compare the two automatics, the volatility and refund are two different information. Volatility describes how the results can be divided between small and large rashes. The refund percentage is a theoretical average associated with many rounds and a specific configuration. Both parts can stand on a product sheet without telling how one game session will end. Therefore, the percentages should be given together with the title and variant, rather than being used as a total feature at the studio.
The same distinction applies to the word progression. In a product title it may refer to a meter, a collection of symbols or a function that changes along the way. What makes a meter move, and what happens when it reaches a certain level, is its own rules. If you compare the Blood Rage with another automature that has a meter, it is the terms of the respective games that show whether the features are similar.
How the catalogue can be counted
The public category for 1X2gaming shows 75 entries. The category includes more than automatics. There are also arcade and football titles and variants with their own profile. Therefore, it is right to refer to the number as catalog entries. Using the number as a number of slot machines would mix formats that the company itself has separated in the descriptions. It is also not possible to know from the number how many titles are active with one operator.
On the group's own page there is a wider directory of several studios and external content. It is useful when you are looking for titles that can be distributed through the network. For a profile of 1X2gaming, the narrower studio category is more relevant. When the two lists give different numbers, the first control is therefore to see what the filter includes and if it also includes products that are marked as coming.
The category illustrates how a portal can count a branded version and an ordinary version separately. It is reasonable when the portal has two product pages with different files or presentations. If the purpose is to count independent game mechanics, the criterion must be another. On this page we use the word entries because that is what can be checked on the public list.
1X2 Network as Distribution, 1X2gaming as Studio
A game operator can get titles from multiple studios through the same agreement or integration. A player usually sees only the finished lobby, where several manufacturers can lie below one label. This is where the difference between 1X2 Network and 1X2gaming becomes practical. The group represents the wider directory and also describes collaboration with external developers. The studio carries titles with its own name in the product information.
Iron Dog Studio is a good example of why the distinction is useful. 1X2 Network reviews it as another studio in the group and highlights Megaways in the presentation. A game developed by Iron Dog can therefore be distributed by the same network without being a 1X2gaming title. It becomes especially clear if you compare two lobby searches. One shows all content from a distributor. The other sort of studio listed for each game.
It is also possible to see this difference in the documentation for a title. A product page may contain game data, the point of contact for integration and information about the legal entity in the same view. The studio identifies the origin of the title. The contact point applies to the supplier’s business, and legal information applies to the named entity and its market. None of the fields automatically tells what agreements a particular operator has.
Reading an operator’s game selection
The casino overview on this page is based on published reviews where 1X2gaming is mentioned in the game selection. When an entry is found, Overview opens the editorial review. The logo and visit the casino goes to the operator through a partner link. A review can tell that the studio is mentioned in the selection without listing all the titles. Therefore, check the operator's current catalog if you are investigating Plinko GO, Virtual Soccer or a specific automatic.
First, search the entire game name. If the title does not appear, you can try the general supplier filter and then look for the studio in the game information. This is especially useful when there is a branded variant with a local name. A title displayed in the arcade category may also be absent from a list filtered on automatics, even if both lists are part of the same lobby.
Selection, purpose and gaming conditions are your own information. 1X2 Network’s catalogue confirms that the group presents it. For a reader in Norway, questions about what the operator has permission to offer in Norway must be assessed separately from who develops a game. Lotteritilsynet If the question concerns an account or a specific result, the operator is the contact point that can examine the round.
Different formats require different lookups
In a football game, it is natural to start with what is considered an event when it starts and how the result is determined. In Plinko GO, it is more important to identify the version and configuration that stands in the rules. For an automatic, the reels, symbols and any bonus feature can be the most relevant details. A catalog text becomes more useful when it explains which questions make sense for each format.
This width is the most obvious feature of 1X2gaming. The studio is behind virtual football products, while the same public category includes arcades, slot machines and table games. The group’s overall product list explains how the content is presented together with other studios. The individual product pages provide the information that allows you to separate releases from each other. Use them together when you are going to find out what a name in the lobby actually refers to.



























